This collection of stills images and animations are representational of my abilities in 3D Modeling and Animation. Many of the images in this grouping are commissioned projects or of some noteworthiness. I am familiar and proficient with Modeling, Texturing, Parenting, Character Rigging, Lighting and Animation processes. My preferred software is Autodesk's, 3D Studio Max or Blender.
Temple Charge is a roller ball game created in Unity. Collect 70 total gems to win the game. Enjoy, If you dare to enter Temple Charge.
Everything produced for Temple Charge was modeled, textured, and coded myself. All 3d assets created in 3D Studio Max. *Must be played with a key board.