 
               
	  
	         
               This collection of images is representative of my work experience as a unity artist for WTS Paradigm, the University of Wisconsin Madison and other personal projects. As a unity artist I created environmental scenes and object assets for new home pre-visualization and educational video games. Also included in this grouping are screen grabs from game maps I have created in the Halo Forge Engine.         
 
			   
           
               
          
 
     
			 
             
             
             
    
 
     
			 
             
             
            
 
     
			 
             
             
             
 
			   
               
		       
               
     
